import utils from './utils'; function adjustForViewport(elFuturePos, elRegion, visibleRect, overflow) { var pos = utils.clone(elFuturePos); var size = { width: elRegion.width, height: elRegion.height }; if (overflow.adjustX && pos.left < visibleRect.left) { pos.left = visibleRect.left; } // Left edge inside and right edge outside viewport, try to resize it. if (overflow.resizeWidth && pos.left >= visibleRect.left && pos.left + size.width > visibleRect.right) { size.width -= pos.left + size.width - visibleRect.right; } // Right edge outside viewport, try to move it. if (overflow.adjustX && pos.left + size.width > visibleRect.right) { // 保证左边界和可视区域左边界对齐 pos.left = Math.max(visibleRect.right - size.width, visibleRect.left); } // Top edge outside viewport, try to move it. if (overflow.adjustY && pos.top < visibleRect.top) { pos.top = visibleRect.top; } // Top edge inside and bottom edge outside viewport, try to resize it. if (overflow.resizeHeight && pos.top >= visibleRect.top && pos.top + size.height > visibleRect.bottom) { size.height -= pos.top + size.height - visibleRect.bottom; } // Bottom edge outside viewport, try to move it. if (overflow.adjustY && pos.top + size.height > visibleRect.bottom) { // 保证上边界和可视区域上边界对齐 pos.top = Math.max(visibleRect.bottom - size.height, visibleRect.top); } return utils.mix(pos, size); } export default adjustForViewport;